#pragma once

#include <System/Input/InputSystem.h>
//#include <System/Audio/SoundStructure.h>
#include <System/Audio/SoundContainer.h>
#include <System/Audio/SoundSystem.h>

#include <System/Graphics/ShaderEffect.h>
#include <System/Graphics/Material.h>
#include <System/Graphics/VertexDefinition.h>
#include <System/Graphics/Renderable.h>
#include <System/Graphics/Quad.h>
#include <System/Graphics/BatchedQuad.h>
#include <System/Graphics/BatchedModel.h>
#include <System/Graphics/Camera.h>
#include <System/Graphics/GraphicsSystem.h>

#include <System/Screens//ScreenManager.h>
#include <System/Screens/ScreenTemplate.h>

#include <System/Plugin/PluginContainer.h>
#include <System/Plugin/PluginManager.h>

#include <System/ContentManager.h>

#include <System/Entry/UnicodeText.h>
#include <System/Entry/Window.h>